![]() |
Prev | Next | vector_set_get_xam.cpp | Headings |
# include <cstdio> # include <string> # include <cppad/swig/cppad_swig.hpp> bool vector_set_get_xam(void) { using cppad_swig::a_double; using cppad_swig::vec_bool; using cppad_swig::vec_int; using cppad_swig::vec_double; using cppad_swig::vec_a_double; using cppad_swig::a_fun; using cppad_swig::sparse_rc; using cppad_swig::sparse_rcv; using cppad_swig::sparse_jac_work; using cppad_swig::sparse_hes_work; using std::string; // // initialize return variable bool ok = true; //------------------------------------------------------------------------ int n = 4; vec_bool bv = cppad_swig::vec_bool(n); vec_int iv = cppad_swig::vec_int(n); vec_double dv = cppad_swig::vec_double(n); vec_a_double av = cppad_swig::vec_a_double(n); // // setting elements for(int i = 0; i < n ; i++) { bv[i] = i > n / 2; iv[i] = 2 * i; dv[i] = 3.0 * i; av[i] = cppad_swig::a_double(4.0 * i); } // for(int i = 0; i < n ; i++) { bool be = bv[i]; ok = ok && be == (i > n / 2) ; // int ie = iv[i]; ok = ok && ie == 2 * i ; // double de = dv[i]; ok = ok && de == 3.0 * i ; // a_double ae = av[i]; ok = ok && ae.value() == 4.0 * i ; } // return( ok ); }